MORGAN DAVIS
  • Professional Work
  • Mod work
    • Dying Light: The Teleporter
    • Half-Life 2: Episode 2: The Elevator
  • Resume
  • Non-clickable Page

Solo Project:



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The Elevator

Picture

TheElevatorHD from Morgan Davis on Vimeo.

Download the Level
File Size: 34512 kb
File Type: zip
Download File

Download the Level Design Document
File Size: 5364 kb
File Type: docx
Download File

Role: Sole Developer -- I created all content using Source SDK for Half-Life:Episode 2
Game: Half-Life 2: Episode 2
Engine: Source SDK (Hammer Editor)
Production Time: 8 weeks (180-200 hours)
Playtime: 5-10 minutes

Overview
The Elevator is a single-player map for Half Life 2: Episode 2. The situation: the player is trapped in an apartment complex and needs to escape. The only way out is the elevator, but it is not powered anymore.

Enemies: Half Life 2 normal zombies, and fast zombie torsos

New Mechanic: The Demons (zombies) freeze in the light. The player uses this as their advantage, luring demons into the light.


With this map, I focused on innovating gameplay in Half Life 2, while maintaining a practical scope. Because it is a smaller map, I was able to create great visuals yet make it really fun to play.

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Design Notes
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  • Professional Work
  • Mod work
    • Dying Light: The Teleporter
    • Half-Life 2: Episode 2: The Elevator
  • Resume
  • Non-clickable Page