MORGAN DAVIS
  • Professional Work
  • Mod work
    • Dying Light: The Teleporter
    • Half-Life 2: Episode 2: The Elevator
  • Resume
  • Non-clickable Page
CAUTION:
Please know these cartoons were made for a student audience, and by no means am I currently hoping to get a job as an illustrator. Instead, it has implications to me as a designer now. Enjoy!

Cartoons In Relation To Level Design

While I worked as a Cartoonist for my college's newspaper, I had one mission: to make people laugh.

My constraint: A blank rectangle around 5 inches x 7 inches

In order to achieve my mission, I put my audience above all else. My drawings were not meant to look good, they were meant to relate to the people viewing them, and make them drop to the floor laughing.

In the same way, Level Design has these same constraints and I have the same mindset. If the player does not enjoy my game/level, what's the point? And there will always be constraints. Usually that means asset, time, or technical constraints.

Cartoonist Job

Here are my favorite cartoons from my Cartoonist Job (Also, look below these guys for my "Where's Waldo" parody):

Where's Royce Poster

For the newspaper, the Chief Editor wanted an illustration to take up an entire page and feature a story about a past President of ACU. Thus, I created a special parody cartoon using the former ACU President Royce Money as the new "Waldo." Hence, "Where's Royce?" He was no where to be seen after leaving Presidency, and so this worked well.

People enjoyed the cartoon so much that I decided to polish it and make it even sharper, and full of more characters. Below is the original drawing:

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And below is the updated version that I sold for money as a Poster. If you look at my previous cartoons, you'll notice references to them in this poster: Humpty Dumpty, Kermit the Frog (Not shown above, sorry), Keep off Grass Sign, Toms Shoe guy, Social Club mascots....
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  • Professional Work
  • Mod work
    • Dying Light: The Teleporter
    • Half-Life 2: Episode 2: The Elevator
  • Resume
  • Non-clickable Page